XaiJu
CodeLikeMe
CodeLikeMe

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Unreal Procedural tools - central point of controls

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code This is another request I got from one of the patrons. The request was to show how to make a central point where the settings for multiple procedural objects to can be changed. This feature would be handy if you have a huge world with many procedural objects and when you wanted to do modifications to similar type procedural objects. For example, if you want to increase the height of all the fences in the world, you can do that in one place.  support my work : https://www.patreon.com/CodeLikeMe Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev 

Unreal Procedural tools - central point of controls

Comments

That link worked before, I guess patreon has made some changes after that. https://www.patreon.com/posts/project-files-33677599

Thilina Premasiri

project file redirects to nothing


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