ChargenMenu Pre-Beta Game Version 1.7.36
Added 2023-10-16 03:47:27 +0000 UTCFeatures:
- Save/Load/Delete Presets
- Separate Mod/Local preset directories
- Smaller Face List Entries for more vertical display
- Numeric values shown on sliders
- Translations in sfee.ini (UTF8 BOM encoding)
Presets are by default loaded from the following directories
- Starfield/Data/SFSE/Plugins/Chargen/Presets
- Documents/My Games/Starfield/SFSE/Plugins/Chargen/Presets
Mod presets cannot be deleted from the Menu, this is intentional so that Presets you create, and presets you've downloaded as Mods can be differentiated.
Controller usage is untested, though should work. Please let me know if you find any issues where you cannot proceed using a controller (Besides text input, you need the keyboard here)
Comments
Have you decided to no longer support CharGenMenu (SF) ?
Chuck Strukel
2025-03-27 05:04:02 +0000 UTCIs it possible to go beyond a value of 1 for the sliders like eyes forward/backward? I assume the ones contained in morph.dat cannot, but many of those that adjust the individual parts (without reshaping) the face and the head shapes are not in that file. I'm guessing those are just moving/scaling face bones?
SSULL
2023-10-27 03:12:57 +0000 UTCThis might convince me to give tha game another shot, I fooled around with capp on my first game, and was disappointed to see that ng+ doesn't carry over NPC modifications :/
Rafael Ruivo
2023-10-23 12:11:24 +0000 UTC