XaiJu
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expired6978

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RaceMenu 0.4.19.13 AE and Floating Healthbars 1.6.640

Updated RM to 1.6.640

Improved BodyMorph speed with 2 new skee64.ini options which are on by default:

If you encounter issues with these two new options, you can disable them via ini. 

Option 1 will perform a GPU copy to the additional partitions when updating

Option 2 will Rebind the GPU vertex buffer as dynamic as well as re-use the buffer pointer across partitions, making the copies unnecessary. Dynamic will also improve speed of the initial CPU copy for subsequent morph changes

Updated HUDExtension DLL to work for 1.6.640

Comments

"Improved BodyMorph speed with 2 new skee64.ini options which are on by default: bBodyMorphGPUCopy bBodyMorphRebind" Is it possible to get these fixes put into a DLL compatible with 1.6.353?

Jim Nobody

my game keeps saying that I need a required version of skse but it is already installed

ZarrarTheLegendary


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