XaiJu
expired6978
expired6978

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RaceMenu VR Alpha 3

Should fix the inventory crash, hopefully no stretched sliders this time either. Still have yet to actually re-arrange the UI such that it is easier to use in VR.

This version has the action binding prototype enabled by default. When launching the game your SteamVR bindings will be changed to the action binding versions and your legacy bindings may be disabled. If you have done any custom mapping in SteamVR you will need to redo this while the game is running.

If you are experiencing difficulties with action bindings please let me know, you can also disable them via Data\SKSE\skse.ini

Comments

Try to avoid scrolling over the Argonians, they cause my game to instantly crash.

Tritty Burd

I've gotten Racemenu to mostly work, had the wrong version for SKSE VR, just when I mouse over Argonians in the race page, my game instantly crashes and, this is probably already on the agenda, I cannot use morphs like a "Build Morphs" checkbox in the Bodyslider and Outfit studio.

Tritty Burd

i tried it without rm it does not crash when i'm changing race in character creation but when but with rm it crashes every single time it scroll over the races

Race change crash often has nothing to do with RM, try doing the same without RM installed completely.

Expired

can,t even play the game and i just got it wh'y do i even try

can't change race without crash

I haven't seen anyone with this issue yet, the game instantly crashes when opening the character creation menu through console and new character, so I figured to ask here. Would FNIS or Unofficial patch break this or does SSE Racemenu not work as a base?

Tritty Burd

Specifically this seems to be when you try to select a race (ironic hehe). To get around it you can untic racemenu, make your character with the correct race/gender and save the game, then reload the game with racemenu enabled and use the console command or w/e other method to open the character screen and make your appearance how you like. Race and gender are the only things you can't change after your initial character creation so the workaround isn't too bad right now.

so with the new version enabled my game crashes after a few seconds when making a new character

This is intentional, RaceMenu VR is intended to be distributed alongside regular RaceMenu and not as a separate entity. The dll is able to load itself based on the version. If you inspect skse.log you will see the opposing dll marks itself as incompatible when you launch with SKSEVR, this is expected.

Expired

Quick question. It appears the Racemenu archive hase both skee64.dll and skeevr.dll. Is it intentional ? I am asking as the previous version had only skeevr so it made me wonder if it could be am istake from your end. Anyway thanks for your effort


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