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Update on Miriam Kunoichi

Alright, so as I mentioned in my last post. Things have slowed down a bit for me in ragreds to modding Bloodstained, due to other gigs that I need to wrap up.
This is still the case for now.

However just to show that I am still active, I have finished the blockout of the model and done some detailing on the more important pieces.

With everything blocked out now, it should be relatively straight forward to just go in and add detail to the meshes.

In regards to how this will translate to the in game model. The only thing I can see be troublesome is the extended 'ribbons' coming from her sash.
Either things work as I expect and it shouldnt be too much of an issue, if not I will have to shorten them a bit and get rid of any physics on them and just make them animate with the 'skirt'.

Also Zangetsu mode and Randomizer for Bloodstained finally got a release date!
It should come out on Thursday! 

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