thank you. I was doing something just like this but trying to use CHOP math to get the correct angles for the circles along the line haha!
Lihan Fitz
2025-11-18 17:49:42 +0000 UTC
With pleasure !
This is because of the Trail POP behavior I guess. Modify things in the Noise POP and observe the Trail POP reaction. It has in "cache memory" the previous positions of your points so if you modify drastically movement it will create chaotic trails.
The thing is that you can apply the network I created to every line strip you want, not only Trail POP. The only bad point is that the Line Metrics POP can only process data on line strips, not simple lines so a convert POP is useful to convert lines into line strips
Edgar Schubhan
2025-11-18 12:15:57 +0000 UTC
Thanks for all this great POP work.
When I modify the parameters of the noise, I see a chaotic moment while the rest of the chain catches up. Whats the best technique to integrate audio reactivity in a skined network?