XaiJu
SARV
SARV

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ARE (Audio Reactive Engine) .tox

I'm honored to introduce you to ARE – the Audio Reactive Engine ! πŸŽ‰

After nearly two years of work on audio reactivity, I believe I’ve managed to craft a fairly complete tool

ARE offers:

ARE is designed for optimization – parameters are available to reduce CPU consumption as much as possible while keeping output consistency. A graphical interface allows you to monitor audio signal processing and fine-tune the exposed parameters

Technical documentation is in progress, as well as two tutorials πŸŽ“:

If you encounter bugs or have suggestions, please share them – it’s super important for improving the tool! And if you use ARE in your projects, I’d love for you to mention it !😊

This project may not be copied or reproduced.

Comments

If you setup the audio device in with the "minimum" buffer while keeping some viable data for the ARE to work it's perfect. The documentation I wrote speaks about latency and ARE. I use ARE in my live VJing and the only latency comes from devices and setup, ARE itself runs at 0.8ms average

Edgar Schubhan

Hey folks, i'm looking for help on latency. Does the ARE.tox add latency to the produced visual? Obviously this is important in a live arena. Thanks

Jack stevens

The patch is just the audio analysis, obviously it doesn't move. Did you see the last tutorial ?

Edgar Schubhan

Go to your ARE.tox parameter, select "audio and tools" tab then click on the "ON/OFF" button next to "Audio file (Off) / device (On)" Once you put in on "ON" mode Create a audio file in CHOP next to your ARE.tox Then you go to your movie file out TOP and drag and drop your CHOP on the line that say Audio CHOP in you Movie File out parameters

Hamza Medjehed

Hey SARV, thanks for sharing this. I'm trying to use this with internal sound source but I'm getting no action on the ARE meters themselves (Global Dynamics/FFT). Source is selected, sample rate same as audio interface, buffer same as interface too. Any ideas?

EdZ

Would love to see an tutorial. It looks super promising!! :)

enterblank

Great start! way more control than the typ AudioAnalyzer. I hope to field test on a projection install this July 22-24.

Jim Kuehn

Waiting too...

Leon Krykhtin

Still waiting how to use this tool... Nothing is moving or sounding at all from your patch.

Leon Krykhtin

I do it asap !

Edgar Schubhan

can you provide any info at all? trying to understand how the parameters work. got an upcoming show

Adrien Oneiga

Nice can't wait for the tutorials as i would like to see your workflow and then apply a video 3d to your audio reactivity particles

Not Available

What kind of visualization do you want ?

Edgar Schubhan

Great Tool!There is a great need for techniques to visualize audio waveforms! Any chance of getting an early access to a demo?

Vision Z


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