Realtime Toon Shader for Maya v1.2
Added 2023-12-22 20:23:03 +0000 UTCThis is a toon shader for Maya Hardware 2.0 Renderer that implements a feature commonly used in game engines.
This shader is useful for previewing a model without exporting it to a game engine.
Features:
- Inverted hull outline
- 2 layer shadows
- Color map for shadow areas
- Grade map (Controlling shadows with grayscale textures)
- Rim Light
Usage: https://github.com/kamone416/MayaToonOutlineShader#usage
X (twitter): @kamone416
License: https://github.com/kamone416/MayaToonOutlineShader?tab=MIT-1-ov-file
Update :
- v1.2
- Detail Color Map added.
- Added parameter for smoothing shadows.
- The back side is now rendered.
- v1.1
- Fixed outline thickness of scaled objects.