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dlsavage
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Version 0.1.5 is now up and running ...

Hello all - and welcome to the new subscribers! Just thought I'd check in with another status update now that Version 0.1.5 has come out of the private test build and is up and running. Over on the TFGames discussion thread, a few more small bugs were discovered (which I've since fixed) and a few folk chipped in with some thoughts and suggestions too ... 

Over all, I'm pretty happy with how the game is going - although it's totally still in its Alpha stage (meaning almost everything is subject to change and up for grabs). As actual patrons of the game, I'm going to take on board and prioritize any of your thoughts and ideas for the game so please do feel free to get in touch either by comment or private message if there's something you want to see in the game, or of course some kind of mechanic or thing that irks you. 

Most of all I want the game to be FUN to play, so if something just feels like a total grind then we need to address that! Yet at the same time, I do want it to feel like a game, rather than just an "interractive story" with no real consequences to your actions, so it's all about striking that balance I guess? Also, I know that some things right now - like the "going to classes" stuff - is pretty bare bones. I only have so much time to spend working on the game per month, and I've been prioritizing the main story threads and new places to discover (the mall, etc) over the college stuff ... But I do eventually want to add in a lot more interesting content everywhere, as well as more random events and whatnot. 

I took on board the votes from the last poll - and managed to work in a few buyable items from Forever 21 and the shoe store (once you've reached a point where you feel confident to buy them, after the third mistress visit). And I also added in a randomized "cafeteria person" thing too, where once a day an NPC will pop up in the cafeteria that you can speak to/interract with. Again this is just bare bones for now - i'll be adding in more functionality (and characters) in future updates. 

I feel like this is also perhaps a good time to share a few more of the ideas I have for the game going forward. Obviously for now I'm proritizing the main story content - the slow feminization of the player by their chosen mistress, leading up to the main event (the Girl Games contest itself). After which, I want the game to open up into more of a "sandbox" style environment, where you can pursue whatever you want - a relationship with Amy, other relationships (I have some fun stuff planned here), one night stands, various jobs, etc. I also want to build in two more routes through the game - one where you resist feminization and can play as a guy, and one "self-feminization" route where you can ignore the Girl Games stuff entirey and just slowly discover crossdressing/feminization on your own. And with all transformation routes, eventually you will be able to physically change (through surgery) to become a girl if you want! 

So yeah, that's my thoughts on where I want the game to go ... It's going to take a little while to get there, but hopefully it's slowly turning into something fun to play. 

I'm going to run a new poll now, so that you guys can choose which stuff I prioritize working on this month. As with last month, I'm going to do the same thing and run a private 'test build' of Version 0.1.6 a week before it goes live (hopefully towards the end of this month). 

Dana x

Comments

In your stories, you might avoid wearing a dress, but sooner or later you'll be given something long and hard to play with. Perhaps the contestants decide Ethan is the prize they really want. Do you go with Heather's nice girl or Jennifer's bad girl, or maybe get sandwiched between them?

Patrick Carey

Ha ha! It totally would. That's an awesome idea - might be a while before I can work it in, but yep, I'll make sure to include it as an option when I reach that stage! :)

Dana Savage

If one plays as a guy and resists feminization, hooking up with a Girl Games contestant who went fully femme would be a fun line to pursue.

Patrick Carey


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