[animation] squats
Added 2025-06-12 11:55:11 +0000 UTC
This was to test out physics with Clovers nuts and making sure I can get it into unreal engine properly. thankfully has a smoother workflow than what i've been doing and will be sticking with that for the interim so yinz arent waiting weeks for me to debug my latest scheme
Do still need to get destruction sim in next which should have roughly the same workflow >;3