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Ringmaster's Top Hat | New Fifth Edition Magic Item

Ringmaster’s Top Hat

Wondrous item (hat), very rare (requires attunement)

This velvet-covered top hat is decorated with engraved gold buttons and adorned with colorful feathers. While wearing this top hat you gain a +2 bonus on Charisma saving throws and ability checks, and you gain advantage on any Performance checks. The top hat has 1d4+1 charges and it regains 1d3 expended charges daily at dawn. While attuned to the top hat, you can use a bonus action to spend 1 charge to cast one of the following spells without the need for material components (save DC 15): dancing lights, disguise self, mirror image, or thunderwave. You can also use a bonus action to spend charges to use the following abilities:

Barker (Costs 3 Charges). Each creature within 30 feet of you that hears you must succeed on a DC 15 Wisdom saving throw or become incapacitated for 1 minute as they stand enraptured by your words. If you wish, all creatures in the area that are not hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turn, ending the effect on itself on a success. A creature that succeeds on its saving throw is immune to the effect of this top hat for 24 hours.

Fireworks (Costs 2 Charge). Choose an unoccupied space you can see within 30 feet of you. A dazzling display of colored fireworks bursts from that point, and each creature within 10 feet of the space must succeed on a DC 15 Constitution saving throw or become blinded until the end of their next turn.


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Ringmaster's Top Hat | New Fifth Edition Magic Item

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