Road to Alivir, v0.26
Added 2025-03-21 14:11:10 +0000 UTCMassive QoL fixes and tweaks, including but not limited to:
Save/Load points are now present throughout the Northern Road, including a Restart button at the "End of Content" blocker.
The Harpy and Polar Bear no longer steal imaginary supplies, and the Polar Bear encounter has been made easier.
You can now buy a weapon and armor from the Blacksmith if you have the money.
Patreon version now starts with an obscene amount of gold. Will likely make this toggleable in the future.
For the Patreon version, Act 3 is now available through the Quickstart Menu. Currently only the Werewolf intro is available (unfinished), and the Act itself is nowhere near complete, but I want to have a more hands-on development process and discuss with the community about what they'd like to see incorporated. It's a big city, and I want it to feel alive outside of just necessary quests.
Comments
It's under the custom start past gender selection, pick Werewolf and it should show the Unstable Act 3 option I'll make it more obvious in the next release
adastra
2025-03-25 14:14:48 +0000 UTCI can't seem to find the Act 3 content. It isn't in the quickstart menu, and getting there as a (male) Werewolf just ends the game like before.
Yoshielder
2025-03-25 14:06:50 +0000 UTC