D2R Reimagined V2 Information
Added 2024-06-05 16:25:16 +0000 UTCD2R Reimagined will be getting it's first new major version since release in the somewhat near future and I wanted to share some of the highlights and what information I have to share at this time
Patch Notes
Adds in the charm weight system. Basically all charms will now have a weight applied to them and once you exceed 40 weight you will have your mana set to 1. Weight is determined by the spaces in the inventory it takes.
Small charms have a weight of 1
Large charms have a weight of 2
Grand charms have a weight of 3
Migration of save break changes from 2-4 -> 2.6 changes. This includes but is not limited to the functionality around Sunder charms
Why are we releasing a 2.0 version?
It's not that it's a huge change to D2R Reimagined but moreso that saves will be incompatible due to updates in how properties are saved to items.
Will v2 and v1 saves be compatible?
No because of the above logic. The TLDR of this for things like Sunder charms to work properly the save data needs to change. This forces incompatible saves unfortunately.
That said there ARE ways to use software to manipulate packet data such as utilizing HxD and brute forcing this but it can be complicated and volatile.
I will look to add something like this to auto migrate saves in the launcher if it's feasible but count on them not being compatible or requiring work to fix them.
More patch notes and changes to come as we get closer to this point but wanted to at least let you guys know. No release date is available at this time.
Comments
Can’t wait for a weighted system for charms, can’t wait to try to stack as many on builds that only use auto attack
Stephen Harbarger
2024-10-25 01:41:27 +0000 UTC