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LukeUsher
LukeUsher

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Progress Report: June 2017

This month I've been improving support of the XOnline libraries.  While we are a long way from working network capability, and it may seem too soon to begin working on such a thing, many later titles use these libraries extensively and crash due to unimplemented functionality, making it quite important to fix.

Due to improved handling of XOnline, the Xbox Live dashboard now boots, additionally, Conflict: Desert Storm II now reaches Menus, before this change, it crashed on a black screen.  (See attached screenshots)

Meanwhile, PatrickvL has been hard at work improving his work-in-progress branch, this is coming along quite nicely and is getting closer-and-closer to completion. There is still no ETA, but once we get the regressions ironed out, it will prove to be highly beneficial. Some problematic titles are already showing improved results, even with the code still in an unstable state. (I'll talk about this more once this branch is merged)

A new contributor, RadWolfie has been working on improving the HLE audio implementation. Again, this is work-in-progress and not yet ready to be merged into the main emulator, however, it is showing promising results.

Improved audio HLE can be heard in these recently uploaded YouTube Videos. Note the user behind these videos is not affiliated with Cxbx-Reloaded in any way, I just saw these surface and thought they did a good job at showing off the recent improvements

https://www.youtube.com/watch?v=NOIjcLG7ycM

https://www.youtube.com/watch?v=F3dm6ZTXvkU

https://www.youtube.com/watch?v=bhXVJtOkrfM

https://www.youtube.com/watch?v=K3GUBdzNXY4

Progress Report: June 2017 Progress Report: June 2017 Progress Report: June 2017

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