Basic porting is done so far, I had to spend quite a while to clean up the hair. Luckily the hair bones aren't that complicated. I am also still need to tweak the textures to get the balance right between smooth and detailed. Take example the wrinkles under her eyes, I keep the original normal map for that area but it ended up being too harsh. But I don't want to completely remove said details too so I have keep the balance. Anyway, still few steps to go but it's going smoothly.
Chen69
2024-09-30 08:02:27 +0000 UTCChen69
2024-09-27 09:34:37 +0000 UTC