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Onivim 2 - 0.5.5 Release

What's new in 0.5.5

The work in the 0.5.5 release was focused on bug fixes, but there were a couple small features implemented as well. Overall, I think this cadence of a feature-focused release followed by a bug-fix release makes sense for the project - it gives some flexibility to fix some critical features, even if they aren't called out on our timeline.

Format-on-Save

An oft-requested fe...

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Onivim 2 - 0.5.4 Release

What's new in 0.5.4

Snippets

Snippet support is a feature that has been a long time coming - it's one of the features that originally motivated Onivim.

For my personal workflow, it was difficult to set up seamless snippet  support across all platforms. Having an it-just-works experience for  snippets across Windows, Linux, and Mac is an exciting milestone for Onivim 2!

In version 0.5.4, snippets are enabled by default, and Onivim comes with built-in snipp...

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Onivim 2 - 0.5.3 Release

Time flies - can't believe it's been a month and it's time to release 0.5.3. It's nice to be able to share what's happening more frequently!

What's new in 0.5.3

CodeLens

Onivim now supports rendering inline elements between lines of code - and we use it in Onivim 0.5.3 to implement CodeLens, which is contextual information interspersed with source code.

It's particularly useful for working with ReasonML or OCaml, because those extensions show the type sign...

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Onivim 2 - 0.5.2 (and 0.5.1) Release

Happy New Year! I hope everyone's 2021 is off to a great start, and  you're all staying safe and healthy. Sure was a wild ride (I guess, still is...) - but I hope 2021  is a better year for everyone.

I want to start by thanking you all for helping us weather 2020 and  continue to work and progress on Onivim 2. Wouldn't be here without all  your support!

So without further ado - I'm pleased to announce our 0.5.2 (Jan 2021) release.  I'll also include some h...

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Onivim 2 - 0.5.0 Release

Hi, I'm pleased to announce the release of our 0.5.0 Alpha Build! 

Thanks for following the project - a lot has happened in the past few months!

Language Integrations

A key deliverable for 0.5.0 was expanding our compatibility for VSCode extensions - and adding additional language integrations. To that end, we've added several new language features:

Signature Help

When supported by a VSCode language extension, Onivim will automatically sho...

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Onivim 2 - v0.4.0 Update

Welcome to the 0.4.0 update! We've been working hard the past few months to get this latest build out the door. Lots to share!

Features & improvements that made it into this release:

  • Source control management
    • Diff markers
    • Integration with extension APIs
    • Initial source control pane
  • Integrated terminal
  • UX Improvements
    • Dialog UX
    • Notification UX
    • Tooltips
    • Improved Theming
    • <...

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Onivim 2 - v0.3.0 - Alpha Milestone

Very excited that December 31st, 2019 marks our transition to an 'Alpha Release' (although the post / video / website were updated a bit late!)

This is a big release for us - because we've taken the next step in our project's journey - we've set up the initial VSCode extension integration.

What's New

We've made a ton of progress since the Pre-Alpha:

Integration with the VSCode extension 'back-end', providing us with:
 - Code co...

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Shipping pre-alpha builds!

It's a huge milestone just to be shipping cross-platform builds on a brand-new tech stack - pretty amazing that everything came together. The "last mile" of getting to this point can be a grind!

In the past 6 months, we:

Onivim 2 - Update #3: A re-architecture...

Hey all! Been a while since the last update, and was busy with ReactEurope. But I'm back into full Onivim 2 development mode now. 

I want to start by saying thank you to everyone who has pre-ordered or supported the project here on Patreon!

Apologies in advance for the wall of text... the TL:DR is that downloadab...

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Oni v2 - Update #2

Hey all,

First off - want to say a huge THANK YOU for your support! It's so helpful in getting this project off the ground.

Been a while since the last update, so wanted to share news in a few areas - Oni v2, Branding, and Revery.

Oni v2

I'll start this out by sharing a gif of the latest build of Oni2:

Previous posts were all static screenshots (because ...

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Help us choose a logo for Oni 2!

 Hey all,

Just a quick update today - we're working on a design for Oni 2's logo - and we wanted some help narrowing down the candidates. If you could help us by rating or letting us know what direction you like - we'd appreciate it!

The directions we're exploring are here:

https://99designs.com/contests/poll/41148e790a

In addition, work has started on the Oni 2 codebase here: <...

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Oni v2 - Update #1

Hey all!

I wanted to give you a quick update on the prototyping progress for Oni v2. The primary focus for my prototyping time has been ensuring that we have the right set of rendering primitives to build an editor.

In parallel with Oni v2, we're building Revery - a general toolkit for building fast native desktop apps - and I wanted to put it through its paces and verify we have the pieces we...

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Update (Oni v2)

Hey backers!

There hasn't been an update from me for a while - so I wanted to share with you what I've been working on.

First off - I wanted to thank our core contributor __Akin__ for giving a talk at VimConf! Akin said they are still working on getting that stream uploaded, but once it's up I'll share it out.

I've been spending my time on the project prototyping what an 'Oni v2' could look like - re-imagined taking what we've learned from Oni v1. 

I've written up...

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Quick Update & Thanks!

Hey all,


First off, I wanted to say THANK YOU for supporting Oni!


It's been a while since there is any sort of communication, so I wanted to give an update in terms of how we are using the funds. I've personally been busy with a variety of projects both professional and personal - but the Oni project has continued to push forward due to the efforts of some awesome collaborators.


Here are some notable contributors in the past months - 

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What's new in Oni 0.3.4

EDIT: There were some volume issues with the previous video, so I uploaded a new version here: https://www.youtube.com/watch?v=zR7Anx1kj14

Hey all,

Oni 0.3.4 is out! You can find the release here:

https://github.com/onivim/oni/releases/tag/v0.3.4

And the full set of release notes here:

2018-05-10 01:49:13 +0000 UTC View Post

Thank you!

Thank you so much for supporting the project! It's a huge help and enables me to invest more time in Oni.

I'm still working on getting the perks set up, and I'll be surfacing some via the posts here and at our Insiders portal: https://www.onivim.io/Insiders

In the meantime, while I'm still getting things going there (more details like the build time / commit id, etc), here are the links for latest master builds:

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