My second Honey Select 2 mod, learning as I go and solving many quirks of Honey Select 2 modding. As before many thanks to roy12, enimaroah, hooh, and others for helping. I solved some issues like tears, but also encountered some news problems, which is likely caused by the quirks and quality of original model. Now I've included a template for the overlay, and I also made two cards; one with no make-up overlay and one with kinda heavy eye shadow and lipstick. If the problem with custom make-up for custom head never solved, then we just have to live with overlay. UPDATE: Yes, we don't have to stuck with overlay anymore, yay! I wish Patreon post editor have strikethrough function though.
DOWNLOAD AT THE BOTTOM, PLEASE READ EVERYTHING BELOW HERE FIRST
Requirements:
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-Overlay Mod for HS2
-HeadBundleRedirect for HS2 (starting from v1.1 for makeup)
-Starting from v1.2 I recommend upgrade your HS2 to DX version to avoid problems
If you use a repack then it may have all of them installed already
How to use:
Just drop the mods and UserData folder to your HS2 folder (no need to extract the zipmod file)
Load the included card then modify it if you want, I do not suggest building the character from scratch
Features:
-While you can not adjust the head proportion, I made the head shape to be as close as possible to original HS2 head, so some existing hair *may* work with minimal clipping
For example

Or

-Above examples are for back hair, I made front and back hair separate so you can mix and match things
Limitation/Problems:
-HS2 ONLY! Not tweaked or tested for AI as I don't have that game anymore
-No bones framework meaning limited customization, and compatibility with other hair if they clip
-Hair color gradation doesn't work
-Some weirdness in the teeth hue between top and bottom row (DHH or Graphics mod can make this less apparent)
Update Notes:
v.1.1:
-Minor adjustment to head and hair textures
-Now includes custom make-up (lips, eyeshadow, and cheeks)

-Added requirement for HeadBundleRedirect for the make-up to work
v.1.2:
-New shader and textures for hair so now it's not as flat and shiny anymore

-New eye's shadow mesh (NOT the same thing as eyeshadow make-up) this means I have to adjust the eyes position again with ABMX, so load the new card or at least load face and face bone mod to your existing Nina card
-Added optional Next-Gen shader compatibility pack
v.1.5:
-Major redo for facial expressions now using my current standard
-Major fix for inner mouth mesh (now part of head mesh instead of teeth mesh)
-Adjustment to neck weight allowing for thicker neck ABMX method I applied to my more recent Tekken characters
-Major fix for tongue textures
-Minor fix for face textures
-Added textures for Next-Gen shader version 2.0
Download (MEGA) v1.5 or attachment below
Daedos
2020-07-10 05:37:57 +0000 UTCCunihinx
2020-07-07 11:10:01 +0000 UTCthe frikking
2020-07-07 08:33:32 +0000 UTC