XaiJu
jinnsart
jinnsart

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December update

Hello everyone! Time to tell you how me and my dumb brain have been recently.

My thoughts on my art, what I should do next, and how poor my social media analytics have been regardless of my effort have all been common themes in my head for the last few months. 

I'm not going to beat around the bush anymore, the amount of likes I get on a drawing on Twitter is still very much tied to how I feel about my art. I am a human and I like big numbers. When I don't get big number, something wrong. Thankfully, I've learned not to let likes determine the quality of my art, but rather the subject matter within it. After all, low-effort memes still get thousands of likes because they accomplish the goal of making you laugh. This point is made clear with my happy Chloe sketches, which got 200 likes despite being sketches made in about 10 minutes.

When I look back at my most successful drawings, I realize what made them so successful to begin with, and where I'm slumping now. Most of the things I'm putting out are certainly more complex in terms of scenario and character building but, let's be 120% honest here: most of the people following me couldn't care less about that. And yeah, that sucks! That sucks many large penises. But like I said, subject matter doesn't care about the effort you put into a piece. If the subject matter is bland or could be found elsewhere easily, then it's not going to attract a lot of attention.

The most obvious (and painful) example of this was my swim instructor sex animation, which got an abysmal 110 likes after it's first day. Compare that to the 3 other animations I did, which all broke the 1k mark. After posting it, I quickly came to a conclusion that only hindsight could provide; I spent god knows how many hours animating something so generic, you could search up "sex gifs" on Google and find millions of replacements instantly. I had the power of imagination at my side. I could've animated literally anything else, and yet I just chose sex? Why?

This ties in with my successful drawings. The swim instructor, the floor clerk, Suzy, the Isabelle animation. The one thing they all have in common (aside from the obvious) is that they are strictly fantasy. Some more grounded in reality than others of course, but when's the last time you took swim classes with a giant tiddy instructor? Exactly. Having too much character development or mundane situations takes away from the true purpose of what my art is supposed to do...which I sort of lost sight of myself.

I kinda forget that most people follow me for the wank material. So when they see Chloe solemnly walking down a sidewalk or a dialogue heavy scene with Chrissie and her mom, it's not really catering to my main market.

I recognize that this all sounds like soulless businessman talk, and believe me it is, but if I'm serious about this, getting big and all that jazz, then I can't ignore the reality that I put out a product that people expect good returns on. I can compare my situation to...McDonalds. My big tiddy art is their Big Mac, the best selling burger on the menu. They still offer lots of other options, but nothing sells quite like the Big Mac. But...one day they just stop making it. Sure, the other options are still there, but you bet there's gonna be a lot of people not stopping at McD's anymore because of that one change.

Obviously I'm not going to stop drawing my self-indulgent, cute character shit all together. But I can take a lesson from McD's and offer both character shit and pure tiddy stuff at the same time. After all, it's not like the cute stuff gets 0 attention whatsoever, so there's still a reason to keep it around. I just need to return to my roots and find more inspiration for unique and interesting tiddie scenarios.

...I think that's all for the State of my Art speech. If I think of more I'll be sure to update it with more and let you all know.

In terms of me, I'm doing alright. The loneliness is kicking in again but, just like with being overweight, the root of the problem is myself. I'm going to put in the effort to at least present myself as approachable, rather than headphones-on-all-the-time mode. I'm certainly not going to start talking to people out of the blue but hey, small steps at a time. Exercise hasn't been the kindest to me either, as I've only lost about 2 pounds in the last two weeks. I blame this on my slipping eating habits, and perhaps a need to switch up my exercises on good ol' Ring Fit. Don't worry, I'm always on the lookout when I start slippin'.


...Alrighty. As always, thanks for reading. Love you!

Comments

I have plenty of people to talk to on Discord, it’s real life I need to work on. I appreciate the concern, though

Jinn

I'm sorry you're going through a rough patch with your art, but It's good to hear you're doing alright. If it'd be an idea, what about setting up a discord? That way, you can have people to chatter to relatively easily? I'm not too sure if i'm being helpful here, but, I wanted to at least try '^^

Mashter-Potato


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