XaiJu
CallOfSaregnar
CallOfSaregnar

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June 2023 Development Update

Dear Saregnarians,

This update will be on the shorter side, but simply because of the nature of the work involved. Let's go!

Ruins assets

I have been thinking of ways to add some lived-in vibes to the landscape, so I have created a set of tiles for ruined buildings.

These have been scattered in strategic places throughout the existing landscape and work like a treat. So many possibilities... bandits hiding, treasures buried, ghosts haunting...

Quests and Content

Most of the development time I spent writing dialogues for quests, though. Sadly this is the one thing that is hard to portray in a screenshot, so I'll leave the imagination to you. 

I spend more and more time writing lately, fixing the odd bug here and there, and adding the occasional scripting support command, but 90% is purely dropping virtual ink on virtual paper.

Benjamin Reichstein

If you followed the socials, you might have seen my dear friend (and resident audio guru) Ben and I having fun recording sounds in the woods around my hometown. Being the expert on all things audio, he thinks we got a few winners that will end up in the game!

Be sure to visit his website and podcast


As always, thanks for reading, and thanks for your continued support.

Love,

Rhuantavan


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