What next?
Added 2023-01-17 23:37:09 +0000 UTCHey folks,
I always like to have a background project to work on besides just writing the music. For a while it was the patreon exclusive Foundry module (which I’ll update with the latest tracks soon). Then it was tabletoprpgmusic.com to help you search through the track library. But now I’m at a bit of a loose end with figuring out what to work on next?
A few ideas floating around my head include:
- Working on some larger collabs with fellow creators
- Adding SFX ambiences as a part of my track releases
- Creating an app for playing my library of tracks during sessions (this one is tricky as it’ll cost a lot - I’ll need to hire someone!)
And some other ideas I have that aren’t really so related to music:
- Learning how to make maps, adventures, etc and making a separate patreon for that stuff
- A source book for my homebrew setting (learn about this here: https://youtu.be/lsfzFftC9Zw )
- creating a ttrpg system (I dream of combining my favourite elements from City of Mist, Blades in the Dark, and D&D into one)
But really, I’m looking for suggestions from you all. Is there some feature you’d love to see me add to the patreon, or a project you think I could focus on for the long term? Obviously I’ll continue writing tracks as always (aiming for 6 per month at the mo which I think is doable) but I’d love to know if anyone has any suggestions for what else I should dedicate my time to?
Comments
Would it be possible to maybe make a comprehensive library of sound effects for spells, actions e.t.c
Devy
2023-01-18 19:07:47 +0000 UTCFar as specifics, arcs i have coming up: underdark themed (caves, distant echoey monsters, drip-drops, quiet air movement, etc), an arena, waterdeep dragonheist, (so city, crowds, sewers, gangs, fighting, a much demanded sequel to the Ballad of Waterdeep, oops, how'd that get in there...), a dream arc where they're in the mind of a little spirit going through numerous environments, so like whimsical, semi-spooky stuff (think fable? i guess?), going to run descent into avernus later this year, so stuff that might go well in those environments (city, hell, really spooky places) Any of that would be a cool thing to see if any of that sounds like a good creative spark for ya. :) obviously, i'm just one guy, but that's my audio wish-list. :3 Good luck sir, look forward to literally anything ya make. I'll try to make a stream to come say hi sometime soon here.
Dan Gragert
2023-01-18 00:43:17 +0000 UTCEspecially, themed (like monthly maybe?) SFX would be an immense help to me personally. That's the thing i struggle with finding legal, free copies of. I've found ways of getting "just that one explosion for tonight's game" but i'd much rather see someone supported that isn't an overseas headless, aggregate sound collection vendor and instead a massively creative, talented fellow like yourself. I have no idea what goes into making things like that but if like, hand-crafting sounds is not a branch you'd explore, just using the crazy good collection you have to make like "haunted house ambience" or "swamp at night" things like that, that's so so helpful for setting the mood.
Dan Gragert
2023-01-18 00:39:04 +0000 UTC