XaiJu
Riddlerlooks
Riddlerlooks

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Trying out Marvelous Designer to make a shirt.

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Oh no I actually still used Substance Painter for the textures. The strength of marvelous designer is that it lets you model clothing using realistic and real time physics. That way you can get realistic looking folds on a high poly model without having to actually model or sculpt them. Then you can bake the details onto a low poly model. So the folds you see as the shirt drapes down were made by a physics engine in marvelous, then refined in zbrush on a model with over a million verts and then baked onto a model of less than a thousand verts. So the shirt looks smooth but if you look at the silhouette of the breast you can see it's actually pretty low poly!

Taylor

Nice

Karolina Quevedo +18

It already looks good. Never tried a software like that. Do you have to mess with shaders a whole bunch to have that texture going, or you can like pick a fabric style and go from there? Also, damn Aspen and her hips / rear <3

johnqaz


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