Screenshot
Added 2023-03-01 00:27:46 +0000 UTC
I took a little time to figure out Zbrush so this one took a little longer but almost done.
πΉπΉ
2023-03-07 16:32:23 +0000 UTC
seem beautifull, but please add also version without scars.
rabbit1qaz
2023-03-02 21:41:29 +0000 UTC
π
Andrea Guti ADULT CONTENT
2023-03-02 16:12:11 +0000 UTC
Blender is a great universal tool and can do things Zbrush can't so I'll probably always use it. And ya, if you come from any other software, the Zbrush UI is painfully unintuitive. But, for sculpting, Zbrush is the best. Apparently, it's not a true 3D program, it's "2.5D". I don't know what that means exactly, but it allows you to work with millions and millions of polygons with no issues in performance.
Taylor
2023-03-01 12:20:22 +0000 UTC
Thanks Jimmy! It's good to know the effort is appreciated.
Taylor
2023-03-01 11:57:44 +0000 UTC
How would you compare it with Blender which you were using previously (or still are using) ? I once purchased a model on turbosquid or artstation or something and it was only in zbrush so I had to get a trial only to convert the file format and I found zbrush's UI absolutely cumbersome, it felt like an old piece of software lol.. Blender feels much more modern to me.
I know ZBrush seems to be the most popular sculpting tool, be it in VaM or Daz territory.. but at the end of the day the real limitation is the mesh resolution, and G2F (21,098 polys?) is 10 years old :)
johnqaz
2023-03-01 05:10:16 +0000 UTC
Loving your new work flow! your textures and normals maps look superb on her! your effort and quality is on another level!
Jimmy POP
2023-03-01 04:33:15 +0000 UTC