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Development Update

There have been some exciting gameplay changes lately, so coding has been quite a task, but there will be some environmental puzzle elements that will go in to play so the world won't be stuck to just shooting down enemies.

Example of these are destructible objects and switches triggered by spells and the buzz saw attack. (bouncing them through walls to hit switches)

There are already some of these on the new (and final) tutorial map but are just simple puzzles ones atm. Later on, maps will have more secret places designed to be unveiled by these environmental puzzles. There will be future permanent upgrade/powerups obtainable only thru discovery.

Some elements have been move downwards priority as I needed to finalize all map related issues first, else the game won't even run, but as soon as it's able to run without issues, I'll release v1.9x this Feb and catch up to 2.0 as soon as Chris finishes the new sets, (Animation above he just finished. Expected sets finished by 2.0: Blood Hunter Main Scene and Rapvine Indulge scene)

I'll try to record video soon and show the new stuff in. I will also announce a few days before 1.9x-2.0 release. Patrons on the $10 will get access to the reward tiers 1st week of Feb.

-kReig out

Development Update

Comments

I wish I could do the same thing :D your 10 dolar mine 37 turkish lira(our dollar .D) our minimum wage 1400 turkish lira. yours 1400 dolar (I think) our meat price 40 lira yours 6 dollar (Im guessing .D) so I take the reward same as you but I'll pay 37 for it .D

Alright! Cant wait

Xavier Madron

if I'll add this by 1.95, there will be no sounds. also, the PSD's are not with me yet, these are just sample output from Chris atm

ViperV

I decided to update my pledge to 10$ because you deserve it!

Tohoko, the LEWD Writer

can we play this science now? is there a any link or something? I just become a patron today and I will pay 1 st febuary. am I have to pay mahalai thing for update link?

Can we update this part with 1.90 or it comes with 2.0 ?

I Second that Shadefalcon ! +++

The attention to detail is great too! From the eyes to the pulled hair to the parts of her body hitting the wall to the saliva in her mouth. Awesome!

Please relay to the animator how awesome of a job this is! Cause damn. Some of the best animation I´ve seen.

Shadefalcon

it was supposed to be done but the old animator left it incomplete. Chris will redo this while the incomplete version will be made into something else.

ViperV

Not sure if it's been addressed previously, but is there gonna be an indulge scene for the black blob thing (Forget its name)?

newtopatreon

That exactly is Siggy's GO scene. (becoming a rapevine) Not sure what TF stands for tho?

ViperV

sounds are added to finished / colored animations only.

ViperV

I have a question. Will there be any Corruption/TF based game-over scenes? An example would be Siggy becoming a Rapevine in the Rapevine's GO scene

I really love the areas where shes touching the wall and it smushes against a transparent object a little, little details like that make the animations great! cant wait for more!

Rodolfo Barajas


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