August 8th Progress Update
Added 2018-08-08 18:11:58 +0000 UTCI worked on the skill tree overhaul and I'm pretty much 40% done with it now.
I've been thinking about nodes that are unlocked with quest rewards, and I think I'll have those count as double the typical node. Like a normal node would give +20 Vigor, but if it's behind a locked quest node then it will give +40 Vigor. This does not include default nodes that are blocked off due to character stigmas.