XaiJu
paladox
paladox

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Outfit (system) Overhaul

Art by Mavis: mydirtydrawings.com

I'll plan on overhauling how the outfits work. Currently the system I'm using is just too bulky. I want to change it such that an entire outfit is simply 1 item. This means you won't have the ability to play with the paper doll system anymore, but you will have the option of equipping the outfit as an item, which will show up on Sienna's in-game sprite AND on her paper doll in the menu.

I believe this change will help me to be more versatile with her outfits, allowing me to easily add more as time goes on (such as the one depicted above, which I plan on adding in a new Halloween themed dungeon, and I hope to do the same with Christmas themed dungeon/outfits).

I'm a bit undecided on stats for the outfits, as having different stats could impact the player's choice in what to wear (which I would rather be based on player's preference instead of necessity). I could potentially reserve that slot ONLY for outfits, and have each one give a bonus when found (instead of when worn).

Outfit (system) Overhaul

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