XaiJu
paladox
paladox

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Witch Adjustments

While adjusting enemy exp and drops I got a little stuck on Asparaga. I knew I needed to go ahead and fix up her encounter before moving on down the list. At any rate she's different now and the action sequence there has been completely done away with. I did use her animated objects in her fights.

I also removed the Door of Perversion (it's in the test room now, at least until I can think of a good use for it). The only remaining Door of Perversion is in the Crypts (the Death Knight's door). I could easily do away with that one as well (and provide the wood needed in Onyx' lair, somewhere). I feel like they would be better put to use as blockades to unique treasures.

So basically Asparaga's now 3 turn based fights. There's still a minor thing to fix (the combat sprites of her her and the books), but I'll just make a note of it for now and move on to other things. :)


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