XaiJu
paladox
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FSA Abyss 0.7 Update! (Download Here)

You should be able to go beyond Kendra's quest now, and complete The Blackwoo, Blackwood Manor, The Lavatorium, The Mines (levels 5+!), and The Pentitentiary.

Please let me know if you get stuck.
Hints: Kendra's Quest, Wings, Lich, Kendra's Palace (look carefully)

Please keep a backup save before fighting the boss on Penitentiary Level 3.

Some known issues:

The green gate on the right side of dungeon level 10 leads to an unfinished room. I would suggest not going there until I can update it. The gate on the left should work fine though.

You can talk to the cat girl (regardless if you saved her or not) in the upper hall and find out her name. The conversation can be repeated and is rather lengthy. She still needs a lot of work.

The Caverns Levels 5 and 6 have no hostile monsters (oops). I'll try to add those for the next update.

Classroom classes and Kendra's House of Pleasure still need updating. Hopefully I fixed the issue where the game would lock up if you did not get the "gift" from Nasira after completing her quest.

Balancing! Goodness. I'm sure there are some really difficult fights, and some that should be more difficult (but you just mop the floor with them). Please let me know which ones could use improvement, and which ones are way too difficult. It's very important and will save me lots of time!

Stone Monsters: Monsters should turn to stone after you active most Light Locks. Some areas (like The Mines) are not intended to have this functionality. Anyway, sometimes the stone monsters will look glitchy or look like other monsters, due to various issues. I intend to fix this in future updates.

FSA Abyss 0.7 Update! (Download Here)

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