XaiJu
paladox
paladox

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Progress Report (Mines & Lavatorium)

I've finished the layout, including monsters, for every Mines level now (all the way to 10), plus The Lavatorium levels 1 and 2 (still need to do the 3rd level there). I haven't started on The Depths yet, but that section isn't needed for the next release.  The Lavatorium is needed because you'll need to go there before you can access The Mines levels 5+.

I've also decided to go back to The Mines levesl 1 to 4 and fix up the railway system a bit. I made that system a long time ago and I'm sure there's a lot of ways I can improve it. I think efficiency should be a priority, so I might change most of the carts to transport the player instantly, rather than having to sit through the ride each time. This will probably help reduce lag in the later levels, considering that I normally need to be concerned with blocking monsters from getting on the track (which could potentially lock up the game if you bump into them while riding the cart).

Updated List of things needed before the next update/release, rated from 1 to 10 based on how difficult I think it will be.

(3) The Blackwood: 90% (needs Lightlocks and a small sub area)

(7) The Mines, Levels 5-10: 60% - Still needs bosses, tweaking, etc. as mentioned above.  

(1) The Penitentiary: 95% (This is fully done, aside from the story event)

(10) The story event from The Penitentiary: 20%

(2) The Caverns Levels 5 & 6: 40% (layout and decor is done, but needs monsters and bosses)

(6) Blackwood Manor: 10% (done a bit of the layout. I'm not entirely sure how big or small I want this section to be, so it might go quickly once I get into it)

(4) Mystery Section: 1%? - This one really needs to be done too. I forgot about it, but it will only be about 3 levels (maybe less). It's important for the storyline. Same as with Blackwood Manor, it might go quickly when I get started on it.

(8) The story event from said mystery section: 0%


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