XaiJu
paladox
paladox

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"He said, she said" - Quest style

Why do they use these type of quests in games? You know, where you have to be the go-between for two characters that are basically too lazy to walk into the next room. Well they use them because it works! :D

I've been working a bit on the brothel introduction questline. Initially Sienna can not enter if her integrity is high. I'm sure I'll implement some alternative ways for players to gain access when I start adding more brothel characters, at which point I can also add alternate dialogue for a more sexually reserved Sienna.

I still need to add some functionality to the brothel after you complete the quest, as well as information for the quest as it updates in the menu (there's like 10 steps). The training room with the mason and monster statues is going to be gone in the next update, replaced by the new Monster Club. I'm recycling the mason to be the new owner of the Monster Club. After that first quest I'll try to give him some shop functionality (purchase monsters and such).

I should probably include a strap-on dildo for Sienna. There's also another idea I have in mind for the brothel, but I'll have to wait and see how functional the idea is first.


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