Ivory the Skeleton
Added 2016-08-09 15:57:16 +0000 UTCI guess that's a strange name for the giant skeleton boss. Anyway I thought I'd try him out a few times and see what could be done to improve his room. The main complaint I've gotten here has been players not knowing if they're actually doing the right thing (and being confused when that chest drops). It's been a long time coming, but now he has life point indicators (a few fiery skulls near him that go out every time you hurt him). I'll see if I can add a fire animation on top of him as well whenever he touches the red flames.
I'd guess the difficulty would be the next complaint. Well.. I~ don't really want to reduce the difficulty of this boss. How does 3 upgrade orbs sound? :)
I should also add a retry option. I'll make a note of this and the fire animation and do that when I start working on fixing things again. I probably need to quit for now.