Ironically, the legend allegedly concocted around this glistening carver may have contributed to its own continued success. The cautionary tale — one of a rapacious hero who could not withstand the immense power sought — only invited hundreds of adventurers who believed their luck and restraint stronger.
---
Two-Hand Buster
Weapon (great axe), rare (requires attunement)
While attuned to this weapon, you become proficient with all gaming sets that use cards.
Gambling Hand. This weapon has 5 charges and regains charges daily at dawn. Immediately after you make an attack roll with this weapon but before you know whether you hit or miss, you can expend 1 charge to improve your roll. Roll a d10 and add it to the attack roll. You can accept this result or roll another d10 and add it, repeating until you choose to stop. However, if your attack roll result becomes 22 or higher this way, you stop adding d10s and instead target yourself with the attack. The damage you deal to yourself cannot be prevented or reduced in any way.
---
DESIGN COMMENTARY
This one is designed around the blackjack concept, aka "Busting" when you go higher than 21. It's actually pretty straight-forward and fairly easy to use and I like it a lot. How lucky do you feel?
The two-hand refers to its Two-Handed weapon trait, but also segued well into the visual design of two hands with card fans. The cards are a little hard to see but I suppose it's meant to be somewhat subtly embossed from the axe blade.