Today I put down another backlogged Patreon scene in which the PC will sit on Syri. This was written for her Crew xpac and will be added in whenever it can be. That leaves three events left needing to be written to round back up to a good milestone after so long. The rest of my time since last week was spent mostly dealing with the housing issue for me and my family. Yesterday was one of the most stressful days we had to go through. There was nearly a costly - sacrificial, even - impulse decision that would have left us in a bad way. We don't have anything yet, but there's always more to look up.
To be honest, today was oddly cathartic in light of yesterday.
From the development side of things, we've further discussed TiTS on Steam, as well as the long backburnered VN set in the same universe. Dhaal's inclusion to JS completes the content parity bullet point of Gedan's unofficial roadmap. What will follow are: stability of core systems and a lot of polishing, bug fixing, crash fixing, and other assorted needfuls. Then, a proper downloadable build, and interface improvements, particularly for mobile, as well as official mobile packages.
Development on TiTS has been grueling for Gedan, Leek, Adjatha, Jacques, and especially Fen the last six months, to say nothing of the time spent in 2021 laying the groundwork for a full port and overhaul. We're seeing the results and things are being cleaned up.
I plan to do a soft run of my Friday idea this week - batches of in-stream mini-commissions. I think I will start at some point in the afternoon.
I'll keep you all posted of how things are moving forward, in the things I do and the things that are being planned for the project as a whole. Despite how tough the year's started, I'm positive there'll be staggering turn-around to make up for it.
Thank you for your continued support, of myself, of TiTS, and your patience.
lethrington
2022-04-13 21:59:39 +0000 UTC