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[Ranger] Fiendish Mask Archetype

Welcome to the first in a series of ranger subclasses! There will be three new ranger subclasses available in the upcoming Ranger's Guide compendium, as well as updated reprints of three previously released rangers. I'm actually really excited for how they turned out. As always I spend hours designing and fine-tuning them so you can justify to your DMs they're balanced.

The ranger design philosophy used to be somewhat consistent: damage features at 3rd and 11th, defensive or utility features at 7th and 15th to coincide with a character's power level increase. Nowadays, with Fey Wanderer and Drakewarden in the mix, things certainly have smoothed out a little with more room for exceptions.

Fiendish Mask Design

This ranger is mainly designed to be very magical (like fiends!). Many of its features grant extra magic or casts of spells, or deal with spellcasting itself. This would be normally be great, but reliant on building out Wisdom which most rangers fall behind on. Other than that, it borrows several fiend traits.

Fiendish Mask Features Overview

[Ranger] Fiendish Mask Archetype [Ranger] Fiendish Mask Archetype

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