These boots are a fragment of Brodduix the Dustcaller, worn by a worthy champion of the God of Earth and Decay. The boots hold no ill will or intent towards the living; it exists only as a necessary part of the cycle's eternal push and pull. Champions bestowed with these boots seek to return all things to their original natural state — scattered among stones as part of the earth.
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Witherstep
Wondrous item, artifact (requires attunement)
To attune to these boots, you must wear them and spend the duration of the attunement period partially buried in natural earth or darkness. If you are not a follower of Brodduix, you must succeed on a DC 15 Wisdom (Nature) check to attune to the boots. On a failure, you take 4d8 necrotic damage.
Envoy. While you are an Envoy of Brodduix, the boots grant the following benefits:
Herald. While you are a Herald of Brodduix, the boots grant the following additional benefits:
Champion. While you are a Champion of Brodduix, the boots grant the following additional benefits:
Destroying the Boots. To destroy Witherstep, they must be brought to an archelesh, a colossal plant titan, and absorbed into its body. The boots periodically casts blight on the archelesh to escape this predicament. If the archelesh captures the boots for a continuous 24 hours, the boots finally crumble into golden dust.
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DESIGN COMMENTARY
It's actually kinda hard to name things that haven't already been taken by Brando Sando. Anyways, Brodduix made his debut in Unearthed Gems as a God of the Earth, later combined with decay.
I modeled these boots after the Greek god sandals, kinda like Hermes', but I still call them "boots" because it's cooler. If I went back again, I'd probably add a little more gold design above the boots, just so there's more structure and interesting silhouette.
The boots start out strong with tremorsense, though not usable in battle as it requires an action. The real cool benefit comes later: the ability to deal damage when you walk a circle around creatures (at a slower pace). Very simple, strong, and adds a dimension of position to battles.