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[Polymer] Item - Hemoglobe

A curious discovery by practitioners of blood magic, these tiny spheres have served inquisitors of the Empire of Blood for decades during their conquest of the western reaches. Its dark magic circumvents the need for individually enchanted magic gear.

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Hemoglobe
Wondrous item, rare

Blood Collector. This small globe magically suspends, preserves, and holds up to 10 drops of fresh blood. You can spend 1 minute adding or removing blood from the globe, all of which must belong to creatures of the same type. If you add blood whose type differs from the type of blood already inside, the old blood disintegrates. 

Bloodhound. If all 10 drops of blood in the globe belong to a single creature, you have advantage on Wisdom (Survival) checks made to track that creature and the globe glows with dim light while within 10 feet of the creature. 

Crimson Focus. The globe can be used as a spellcasting focus, or attached to a weapon or shield over the course of a short or long rest. The globe grants different benefits depending on its usage and the creature type the stored blood belongs to. 

Attached Shield. While wielding an attached shield, you have a +1 bonus to AC against attacks made by a creature whose type matches the creature type of the stored blood. This bonus is in addition to the shield's normal AC bonus. If all 10 drops of blood in the globe belong to a single creature, the bonus becomes +2 for attacks made by that creature. 

Attached Weapon. You have a +1 bonus to attack and damage rolls you make with an attached weapon against creatures whose type match the creature type of the stored blood. If all 10 drops of blood in the globe belong to the target of your attack, the bonus increases to +2 for that target. 

Spellcasting Focus. When you cast a spell through the globe that targets a creature whose type matches the creature type of the stored blood, you gain a +1 bonus to your spell attack roll and spell save DC (for that target only). If all 10 drops of blood in the globe belong to the target of your spell, the bonus increases to +2 for that target.

[Polymer] Item - Hemoglobe [Polymer] Item - Hemoglobe

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