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Jay Dragon (& Friends)
Jay Dragon (& Friends)

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The Wanderhome Style Guide

Wanderhome has reached 550+ followers, a full 2 and a half weeks before launch! I promised on Twitter that I'd post the Wanderhome style guide for everyone's enjoyment, should we make it to 550. And thus, here it is! I hope it is a useful tool for anyone interested in or involved in a large-scale project where you're working with a large number of artists.

For those of you who don't know, a Style Guide is a text for artists and designers to get the emotional feeling of the game without forcing them to read the whole damn game. I wrote this with Ruby Lavin, my art director and better half, and I'm really proud of it as a comprehensive introduction into the aesthetic of Wanderhome. I've also included our Art folder, a series of image sets we used to articulate the aesthetic of Wanderhome, attached as a .zip file below. We attempted to credit where we could, but these images weren't used for the direct creation of art in any way - just for articulating the general style and aesthetic of Wanderhome. 

Reminder that if you want to check out the Wanderhome Free Playkit, you can do that at the link here, and please subscribe to the Kickstarter page to get notified the moment the game is available to back!

Wanderhome Style Guide

Wanderhome is a pastoral fantasy tabletop RPG about traveling animal-folk and the places they visit along the way. It tells the story of a group of wanderers (including a dancer who dances with the soul of the world, a caretaker of small and forgotten gods, a shepherd with a herd of bumblebees, a young kid with a heart of gold, and a soldier who has sworn to never draw their blade again) and the people they meet over the course of many seasons and places.

General Project Specs

The World of Wanderhome

Wanderhome is set in a pastoral fantasy landscape that was once at war (although it is no longer) and is full of beautiful vistas, small villages, shrines to small and forgotten gods, and incredible landscapes. Here’s some important notes about the setting of Wanderhome:

Features of the Landscape

This is a list of common sights you might see in the landscapes of Wanderhome.

Small And Forgotten Gods

The Small and Forgotten Gods of Wanderhome are tiny nature spirits that get overlooked or forgotten. They take on a wide variety of forms based on where they live, and range in size from a mote of dust to ~6”. You can sprinkle them throughout your illustrations if you want to give the sense of a magical world, but if they’re not the focus of the art then they should blend into their surroundings.

Here are some of the forms the gods can take:

Buggy Creatures

As mentioned above, livestock, pets, and wild beasts in Wanderhome are all big insects. Try to make these bugs cute whenever possible. Give them big eyes and make them fuzzy (when appropriate). Try to avoid distinctly creepy or spindly bugs, like ants or mosquitoes. Here are some common animals you might want to include in illustrations. 

Bumble

herd animal (sheep, goats)

Chubby bumblebees. Generally around 2-3 feet, and stick close to the ground.

Antdog

watchdog, companion

Ants used as service dogs, guards, and hounds. 

Spidercat

housecats, big cats

Spiders with short legs that act like cats. Larger ones might be encountered in the forest, in a role similar to jaguars or tigers. Even then, try to keep them looking cute

Butterfly

daytime birds

Butterflies the size of birds. Feel free to have a diversity of sizes - from normal-sized butterflies to ones the size of eagles (or bigger?)

Moth

nighttime birds, carrier pigeons

Moths the size of birds, that sometimes carry mail from place to place like carrier pigeons. Only seen at night.

Wasp

predator birds (falcons, vultures)

One of the creepier/more intimidating bugs on the list, they might be spotted nesting on cliff faces

Hopper

horses

Grasshoppers the size of horses, with saddles and stirrups. Often have some packs on them.

Strider

“what if horses were for water”

Water striders the size of horses, with saddles and stirrups. Because their legs are so spindly, they can’t carry much.

Dragonflies

“what if horses flied”

Dragonflies the size of horses, that can fit 2-3 people at a time. Very rare.

Beetle

pack animals

Generally encompasses scarabs, smaller beetles, stinkbugs, etc. Used to carry tons of heavy supplies and objects. 

Stag Beetle

enormous pack animals

Stag beetles are very big and can fit an entire house on their back.

If there’s another ecological niche you want to fill, message me about it and we’ll figure out what would go there. 

Great Gods, Heroes, & Kings

NOTE: Do not include any of these elements unless we specifically ask you to. These are weird and outside the normal gamut of Wanderhome’s tone.

Wanderhome treats the mighty gods, heroes, and monarchs the same way. They are all distant, mythical figures, who are deeply disconnected from the comings-and-goings of daily life. If they show up at all, they are in the background - never focused on, and always with a slight sense of “this might be real / this might be imagined”.

Here are a few of the big names we might reference or ask for symbols tying things to:

Landscape Concepts

Here are some sample landscape concepts, just to help you imagine the range of art that could exist for this. It’s fine if none of these speak to you - I would much rather work with you to find the soul of what you’re interested in.

Comments

ugh this is VERY exciting

Charlie U-M


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