Hope you're all doing well—this is a small update on the current work.
This was something that needed to happen. From now on, during character corruption stages, you'll be able to make a series of aesthetic choices. At first, I was only going to implement this for the new characters, but honestly, that was just stubbornness on my part.
Starting from the second corruption level, you’ll be able to choose which outfit for that stage the character wears, their hairstyle, whether they wear glasses or not, etc. These customization options will expand as the stages progress—things like hair color, makeup, etc. This also means the early animations are being revamped so they align better artistically with the current ones and allow these choices to be executed properly, with some of these elements carrying over into their final stage.
For example:


(It still needs some tweaks)
This leads to an even more important point: once this is organized, we’ll be creating a system where heel sets are fully interchangeable within categories ( heels and boots), allowing for perfect customization that works with any outfit.
Extending the "first time" scene is also a priority, so you can expect some interesting additions there too.

_roasDev