https://shmuplations.com/ksuzuki/
https://shmuplations.com/kojikondo/
This interview with composer Keiichi Suzuki was sourced at the GSLA (it likely was originally featured in one of the many Japanese 32-bit magazines). The main focus is on his work on Kaze no Regret, Kenji Eno's innovative "no visuals" adventure game that is yet to be translated into English. Along the way, Suzuki reflects on the Mother games, his compositional approach, and what "Japanese" music means.
Sorry for the very late posts this month--I had a minor health hitch here but most of my time was taken up with househunting and closing on a property in Hokkaido. Exciting but exhausting stuff.
Since the Keiichi Suzuki piece was a bit niche (not many have played Kaze no Regret, as it's sadly never been localized), I wanted to include the short SMB3 piece that had also been requested. I've appended it to Kondo's 2001 interview, and you can read it here: https://shmuplations.com/kojikondo/
That'll do it for May for us, but we'll be back to our usual schedule of 3 translations per month in June!
shmuplations.com
2022-06-02 00:24:25 +0000 UTCProtoSnake
2022-06-01 23:17:16 +0000 UTCIan Snyder
2022-05-31 13:54:35 +0000 UTC