http://shmuplations.com/gigawing/
These two Giga Wing interviews, covering both the original game and its sequel, were originally featured in Gamest and Arcadia magazines. The GW2 interview covers familiar territory with regard to character and game design topics, while the GW1 interview with producer Noritaka Funamizu explains more of the working relationship between Capcom and Takumi. This “team-up” was novel for its time and driven largely by necessity due to the declining arcade industry.
Finally, I’ve added some diary-style commentary from the Giga Wing OST liner notes by planner Ikuo Satou, which offers some extra color and perspective on its development.
ec2151
2020-06-30 14:27:07 +0000 UTCec2151
2020-06-30 13:10:48 +0000 UTC