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Pablo Leban

Pablo Leban

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Pablo Leban posts

Upcoming Update – New Visuals & Features

With every update, I try to listen to your feedback and keep adding small details and improvements to make Idle Slayer even better. This time, the next update will include both visual upgrades and new gameplay content.

🎨 Visual Improvements

  • A brand new effect on the Slayer Machine when you win a big prize.

2025-11-14 10:57:00 +0000 UTC View Post

🎨Design Changes Coming Soon...

In the next update, there will be several improvements on the design side of Idle Slayer. Marum (The designer) will now have more time to focus on the game, which means a lot of visual upgrades and new content are coming your way.

Recently, we announced the new Zombie Roy skin, but that won’t be the only new one. As you may already know, once you complete 500 Bonus Stages, you’ll automatically unlock Archmage Agnis....

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🧟 Straight from the Tomb… a New Challenger Appears!

With the upcoming version, we’re bringing back one of our favorite traditions: a special Halloween skin!

Last year, Anna transformed into a powerful Witch and she’ll be returning this year as well. Since it was a limited edition, her skin will come back at a higher price to be fair with the first buyers.

But this time, it’s Roy’s turn. 🧟‍♂️

👉Patrons get an exclusive first look at the new skin design and animations! 👈

<...

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The Slayer is about to master a new but familiar way of moving

Ever dreamed of soaring through the skies?

Grapple Run is a brand-new game mode I’ve been working on for Idle Slayer, inspired by that same exciting mechanic. I showed you a little glimpse of it before, but now it’s time for some updates!

There have been a few changes and improvements, and while I’m still working on it, I wanted to share a sneak peek of how it’s shaping up.

Grapple Run will include 10 levels (probably I'll add more if you like it) th...

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New version design improvements - Part 2

As promised, here’s the second part of the new version design improvements!

This time, I’m sharing a few updates that some of you might have already seen on Discord, but now I’d like to show them here as well. Don’t worry, the new feature I’ve been working on will get its own dedicated post very soon. 😉

Here’s what’s new:

🔹 Coins particles reworked and Critical particles updated

2025-09-19 04:25:08 +0000 UTC View Post

New version design improvements - Part 1

While I’m putting the finishing touches on a new feature I talked about before, I’d love to show you some design improvements I’ve been working on.

✅ Random Box particles reworked.

✅ Fire-type enemies death animation update

✅ Add...

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6.5 Progress

Hey!

So I've been working lately in the latest update, introducing the Grapple Run mechanic. This new minigame will now be separated into small "levels" where you have to get to the green area.

The idea is to teach the player the core mechanics of this new minigame by presenting different challenges and gradually introducing new mechanics throughout the levels.

2025-08-26 00:53:43 +0000 UTC View Post

Grapple Run Finished Song

Now with recorded guitar 🤘

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Grapple Run Song

Still a work in progress. I want to record myself with the guitar instead of using MIDI, the same way I did with the BS3 song.

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New Fairy Queen design

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Ascension Panel updated

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Idle Slayer Art Update

I've been working with a new artist latetly to create some unique artwork which I'll use in the future to redesign the Steam store page.

Here is some of his work:

 I'll let you know more about him in the future!

Also, for those who are not active on Discord, here is the latest early access patchnotes:

2024-09-04 15:03:16 +0000 UTC View Post

Dive into the New Features of 5.1.0!

Shovel Knight Collaboration!

Haven't you seen the trailer yet? Take a look! https://www.youtube.com/watch?v=upTzPbHy8AM

Some details of the upcoming event:

  • The event starts on November 1st 00:00 UTC and ends on December 1st 00:00 UTC.
  • ...

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Update

This will not even be in the next update.

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New update coming soon

Check out how the new Bestiary looks!


Note: the evolution order has already been fixed.

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Dear Patreons

I sincerely apologize for the recent lack of content and updates in Idle Slayer. I understand that you have been awaiting new developments, and I want to assure you that I am actively working on the game. However, due to a significant undisclosed matter, I am unable to provide specific details at this time.

Please know that this matter is the next big step I want to take with Idle Slayer and r...

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5.0 is here!

This update introduces a Casino feature, Catalan language support, and a lot of new content including materials, craftable items, armory gear, enemy evolutions, achievements, quests, upgrades, and ascension upgrades. Experience improved visuals, faster gameplay, and a more balanced challenge with various enhancements and bug fixes.

New Feature

  • Village Casino. Note: This is a unique feature of the game which is server-side to prevent "luck" manipulation. Th...

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New Song Update.

This will be the song of the new feature. It's not a genre I'm used to work with, but I really enjoyed producing it. Big thanks to Al& that helped me a lot with the mastering.

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New Tune

I've been working on this tune lately. Not finished yet.

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Early access patch notes

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Joao's dad is here.


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Tower Song


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New Bow Mechanic

Angular Shot.

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New Chest Hunt Divinity

I'm sure many of you will find it very useful.

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4.6 is out!

New Feature

  • Layered parallax backgrounds in some dimensions.
  • Key Armory Items.

New Content

  • New Dimension.
  • New Enemies.
  • New Enemies Evolutions.
  • New Achievements.
  • New Village content.
  • ...

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He is now really made of Jade

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New Song Completed!

This will be the longest so far for a dimension.

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Armory Changes

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New Song WIP

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4.5 is finally live!

It's been a tough release as there have been some crashes, but they should be all fixed and the game should be working normally! Thanks to all beta testers who contributed on the beta testing.

New Features

  • Boss Fights System.
  • <...

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