http://shmuplations.com/frontmission/
This collection of interviews chronicles the creation of the Super Famicom strategy-RPG Front Mission, a game published by Square in 1995 to critical acclaim and one that continues to receive sequels and followups in various genres to this day. Developed in partnership with Toshiro Tsuchida’s now-defunct studio G-Craft, the developers discuss the game’s hard sci-fi setting, the collaboration between G-Craft and Square, stepping outside of Square’s usual fantasy wheelhouse, and the process of sanding the edges off an unabashedly hardcore game.