FarmD v1.5.2 (changelog)
Added 2023-07-16 16:05:35 +0000 UTCAn assortment of minor features and fixes to polish things up a bit.
[desktop/vr]
ADDED
- Added a "Lock Arousal" toggle action for both characters, which will lock in that character's current arousal level and prevent it from raising or lowering. This can be used to keep characters sheathed if desired, or prolong a climax indefinitely.
- Added a Video option for controlling Exposure, to adjust the overall brightness of the game.
CHANGED
- The "Follow Me" command is now a toggle that indicates whether your partner is currently following you, and can be toggled off to have them stop following rather than needing to tell them to walk somewhere else.
- The "Prevent Orgasms" action is now a simple toggle, rather than a button that changed its wording, for consistency with other toggle actions.
- Belly riding is no longer available when in indoor scenes, since they don't have patrol routes like the outdoor Valley area.
FIXED
- Fixed some animation issues for the player when entering a "freeform" interaction (lying down, on all fours) with a non-default character scale.
- Fixed a handful of fast-travel issues related to interactions and available commands.
- Fixed an issue where riding your partner with the saddle and dismounting them in a place they normally couldn't reach (such as the cliff rocks) would throw an error because the agent navigation couldn't find a nearby walkable surface. They will now be warped to the nearest walkable surface when the player dismounts from the saddle.
- Fixed issues with the interactable object outlines showing up during the title screen, or not showing after changing between scenes.
- Prevented an error if the user launched the game with the `launchvr` option but doesn't have SteamVR installed. This will now lead to the play-mode select screen instead.
- Tweaked some settings with the partner's look-at rig to prevent them from twisting their neck around to look directly up at something.
- Fixed some scenarios where your partner could be moving around but their walking animation would not be playing.
- Fixed an issue where the partner AI could sometimes start an interaction that they weren't actually able to interact with, causing them to stand in place until you told them to end the interaction.
[desktop]
CHANGED
- The options that are available when interacting with your partner's body (Trade, Saddle Riding, Belly Riding) are now also available when in Interact mode, by pointing the cursor at your partner's body.
FIXED
- Fixed some issues when in first-person mode that could cause the view to be oriented incorrectly, and for animations to not play properly in some scenarios.
- Fixed the third-person camera not responding to scroll wheel zoom during some interactions.
- Fixed some issues with the third-person camera after using the character menu or changing camera modes during interactions in some scenarios.
- Fixed a missing animation when sleeping in the bed where your partner should lift their leg to give you space when you enter/exit the pose.
- Fixed some scenarios where an interactable object's outline or interact wording could get stuck on after moving away from them.
- Fixed an issue with the legacy anthro characters causing the cock to be stuck in place during some penetration poses.
REMOVED
- The "Sun Shafts" visual effect was removed as it was not compatible with the latest version of Unity.
[vr]
ADDED
- Restored VR support for saddle riding. Rather than the previous method of starting it by holding your hand over your partner's back, you now start it by using the interact pointer (open the right-hand command radial menu with B/Y) and aim it at your partner's torso, then select the activity from the radial.
CHANGED
- Tweaked some colors on the menu tablet backgrounds to make it a little more readable, and fixed some rendering issues with modals.
FIXED
- Fixed the setup for the player's hips aligning with the partner's hole when nearby, for the bent-over and player-on-top missionary positions.
- The automatic kneeling pose for the player now works correctly when playing in Seated mode and using the smooth kneeling controls.
- Fixed some animation issues with the player's body that could occur after fast-travelling, particularly during an interaction/pose.
- Fixed some physics/collision issues with the partner's head during the partner blowjob pose.
- Fixed an error when unequipping an item from your partner.
- Fixed a few interactions/poses that allowed the player to teleport away when their movement should be constrained.
- Opening the radial menu while in midair will no longer cause you to hover in place.
- Fixed an issue where interactables were not adjusting to match the player's scale correctly in VR mode, causing animation issues.
KNOWN ISSUES
- Poses involving sitting positions do not currently adjust your player's height automatically to be at a sitting height.
Comments
Was wondering about the indoor pathing.... It seems to almost half have one, but I realised it didn't when poor Derg walked into the wall! But, it was an interesting house tour, courtesy of the Dragon XD!
XtremetuberVII
2023-07-29 04:06:48 +0000 UTCLocked arousal is the first thing I wanted as soon as I found out you could penetrate the drake's slit. Thank you for this feature <3
Sköll Wolf
2023-07-16 16:53:40 +0000 UTC