XaiJu
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Status Update

Hey gang, little update on what's going on since it's a long build.

So far:
- Updated the project's version of Unity from 2019 to 2021, and updated all third-party assets to their latest versions, since they had been lagging behind a bit. Worked through a few issues related to breaking changes in these updates.
- Reverted the rendering pipeline from URP to the standard built-in due to ongoing compatibility issues, and updated materials/shaders to support that. Ended up improving performance quite a bit as well (~30% faster on desktop) between all these updates and changes.
- Cleaned up a number of things in the character rigs and simplified/refactored components, in preparation for making things easier when working with custom character imports. Fixed a handful of edge-case bugs that were a result of the spaghet.
- Set up the new penetration/animation system for character interactions during sex scenes. This is needed for supporting characters with different kinds of genitals, but also will help with some alignment/clipping issues that were present in the old keyframed animations.

To do:
- Implement the character importer tool itself, which I'm getting starting on now. This may not be fully public-ready at the first v1.2.1 build since I just want to get the barebones implementation in place to support my characters to start with, and I'll need to do documentation and tutorials for the various modules.
- Update/Fix any animations affected by the animation changes for the new penetration system.

Comments

Here's hoping it's smooth sailing from here! Still play this every now and then. Only thing I could think to improve is Kade's tail, it tends to freak out in some positions and go spastic.

K4RN4GE911


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