FarmD v1.1.4 (changelog)
Added 2022-02-05 22:37:59 +0000 UTCBelly riding, facesitting, dragon cowgirl position, and more.
[desktop/vr]
ADDED
- Added a player action (Lie Down) with two new sex positions, facesitting and dragon cowgirl / riding. This action is available whenever you're not currently interacting with an object or in a sex position.
- Added a belly rig for riding your dragon friend from the underside. You can find it in the stable, on the workbench near the sofa, and it can be equipped/unequipped in the same way as the saddle. While belly riding, Kade will walk on a loop around the farm - you can use commands to determine how fast they walk. This activity currently only has a few positions and requires your dragon friend to have a dick, and will be expanded on more in the future.
- Added localization support for Russian and Japanese.
CHANGED
- Adjusted some handling for Kade's movement, so they align with slopes better instead of always being upright, to prevent clipping/floating issues with their feet.
- You can now do the doggystyle position anywhere in the world, instead of only on the rug in the stable. Open the player action menu (desktop: Tab by default, vr: A/X/touchpad click on either hand) and select the "Doggystyle" option. Along with this, the rug in the stable is no longer an interactable object.
- Kade's "Active AI" mode will no longer select the Stop action during sex scenes - they will now only exit sex positions when the Exit Position command is available.
FIXED
- Added font support for some missing characters.
- Fixed an occasional error that could occur when changing selections on a radial menu.
[desktop]
FIXED
- Fixed a bug where interacting with the boulders around the map to sit down was causing animation errors for the player model.
[vr]
ADDED
- The new belly rig can be equipped in the same way as the saddle (holding it over Kade's back), though both cannot be equipped at the same time. Once equipped, hold one of your hands down in the straps below their belly, and the radial for selecting which position to ride in will appear. Use the Command Menu to select how fast Kade moves, and the Player Action menu to Dismount and exit the position.
FIXED
- Fixed some issues with the player's capsule in VR, which was making it difficult to step up onto the bed in the stable and was making the floor of the play area not correctly line up with the floor in-game.
Comments
Welp, my CPU being trash is much less expensive than my GPU, so that's goods news. :D
Arcy
2022-02-06 13:22:32 +0000 UTCThe fluid simulation is a lot harder on the CPU actually. I'm hoping the asset I use for that gets around to making a GPU solver instead which they've done some tests with, but it doesn't seem to be forthcoming real soon. I am planning to look into an option for sprite/decal based cum at some point, since that's the main slowdown for users.
Softscale
2022-02-06 12:12:48 +0000 UTCThat's my issue too, my GPU needs upgrading so badly. It's not really laggy, just when some fluid starts coming out the whole game gets wonky. XD my poor GPU
Arcy
2022-02-06 05:53:37 +0000 UTCI will say, I did find an interesting bug a few days ago. After a bout of fun using the bend over command, I don't know if it's because I had the mirror active, but Kade kept behaving like I was right behind him still going a few rounds when I was just moving around outside. It's like the process didn't stop properly, causing social distance intercourse.
K4RN4GE911
2022-02-05 23:01:42 +0000 UTCEch, I made a note to check on that but I didn't get to it in this build, and it was running a bit late. I can look into it for the next one.
Softscale
2022-02-05 22:47:40 +0000 UTCForgot to update you on the last patch, but it worked perfectly on the Quest 2. Laggy, but that's from my terrible GPU and not your fault lol. Now it's time to test this patch on Quest... once my room mate leaves.
AFinalDeath
2022-02-05 22:42:17 +0000 UTC