XaiJu
Kerni
Kerni

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Debug and story weekend

Mostly story creation, with a bit of debugging sprinkled in , this weekend.

On Saturday , i had to fix several things since GenDisarray71 has found several things need fixing, so i fixed them. Then i continued with the main story (has something to do with the GIVE above)

On Sunday, i made more story stuff and some minor animations for upcoming events and devices. Furthermore , i also dipped my toes into TTS , maybe.. just maybe once this game is finished , i will make a voice folder for the game as i did with MW. But.. just maybe.

So.. the closed beta version for the beta testers will hopefully arrive on Wednesday (since the change from july to August is right in the middle of the week)
And (as mentioned) the public version will arrive in august.

so.. i need some more little events to round the closed beta up and then i can compile and pray... until then.. work work work work...

Debug and story weekend

Comments

Okay, i will compile it once again this weekend and look out for the (Contents/MacOS) folder

Kerni

I know Mac support status is not really a thing, but just for your info this build is broken in a way I can't fix. This isn't just a permissions or metadata problem like your builds normally have; there is actually no Contents/MacOS folder, which is where the actual executable is supposed to live inside the .app bundle. Something changed between .32 (which I could run) and .35 (which I cannot).

Dubsington


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