This weekend was a mixture of many things.
I had to fix a bug in my VN creation framework (the flash thingy) which caused unity3d to mention that my function was too big... yes a function can be too big xD
Furthermore i added about 200 VN frames for the story (gif as evidence) and i also implemented some new animations for a new S*X position. (currently only used in the story need to create the generic event for this one later)
And.. thats about it. Just a causal game creating weekend >_<
haeftege
2020-03-10 21:19:51 +0000 UTCDaison
2020-03-10 17:13:28 +0000 UTCHun73rdk
2020-03-09 21:43:45 +0000 UTC