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Kerni
Kerni

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Chasing the events

I got the android delivery function to work correctly (i hope xD)
The problem was that once i interrupt the AI live event of catching Aemi/Vivian , they would be stuck inside of the device as a child gameobject. I experienced my stupidity at first hand >_< srsly...

Anyway , i created the unique start event for the device as well as some more animations so that Victor can also use the girl who has been trapped inside of it.

Next weekend i want to create the generic events for this device and then i go to my next big goal , the new spellchecking function. Mh.. i guess it will be more like a little limited story modding function but i will see once i really start to code it.

BTW : a friendly person on loverslab (Deniska25) has created a list of all things that can be found in the game and where to find them.
Link to list --> https://docs.google.com/spreadsheets/d/11RX1ajzV6coZk9lHkbRAJFtoLXDDDTH4OWp24Ppnogw/edit#gid=0

Chasing the events

Comments

looking forward next release keep up the good work

William Klauss

That google doc is awesome. Nice work Deniska!

Dubsington

Thank you Kerni for sharing the list and Deniska25 for making it. Keep up the great work. I am sure I speak for the others when I say we get how involved and intense the coding and all is for this game since it is a top notch game, so although we eagerly await the next release, we understand the work involved to get it done. Great job!

MWolf


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