I've included a WIP render which was originally what I had in mind for the character. Glad I decided to rework it. I usually don't get the time to make the changes right away, so making notes helps.
For this one I decided to change the hair and then go with a portrait orientation, because all that shit on the side wasn't really adding anything to the scene.
Speaking of, I hope y'all are aware of what a gold mine Sketchfab.com is for free, low-poly assets that you can use to add clutter in your scenes. Especially real-world stuff. A lot of the objects you in the blender screenshot are from there, which I later edited and retextured to suit my needs. Everything else, like the room, furniture, jars etc, I've modelled myself (basic stuff, just cubes and cylinders). Underwear and robe have been made in Marvelous Designer.
And for the lighting, it's just the default Iray sun-sky mode, with the environment intensity cranked up. No Hdri, no Daz lights either.