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pavlovich
pavlovich

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Sci-Fi Weapon Process

This series is a video companion to the article "ZBrush 4R8 New Features: Sci-Fi Energy Gun", featured in InCG Magazine issue #32, compiled from my twitch stream at www.twitch.tv/pavmike . We break down the creation process of this weapon, from blockout to the textured in game asset, utilizing a number of new features found in ZBrush 4r8. 41 videos, almost 3.5 hours of content!

 Spotlight Reference

 Primitives

 Insert Meshes

 Q Cube

 Spotlight Painting

 Extract Sketch

 ZModeler Basic Shape

 ZModeler Demo

 Dynamesh Shapes

 Spotlight Samples

 Sketch Extrude Refine

 Shape Rebuild

 Live Boolean Array

 UV Master

 Subtractive Boolean Examples

 Barrel Rifling

 Live Render Shortcut

 Text And Vector 3D

 Base Shape Boolean

Text Boolean

 Union Mesh

 Hande Inset Remesh

 VDM And Multi Alpha

 Chisel Brush

 Replay Relative

 3D To Multi Alpha

 ZCleanup Merge

 Subtool Split

 Color Fill

 Color Swatch Tool

 High Res Export

 ZRepeat It Dynamesh

 Decimate All

 Maya UV And Export

 Painter Bake And Base Mats

 Painter Decals And Text Stamp

 Painter Emissive

 Painter IRAY

 Basic Dirt

 Mottled Dirt

 Normal Stamping


000_WeaponStreamIntro.mp4
001_Spotlight_Reference.mp4
002_Primitives.mp4
003_Insert_Meshes.mp4
004_Q_Cube.mp4
005_Spotlight_Painting.mp4
006_Extract_Sketch.mp4
007_ZModeler_Basic_Shape.mp4
008_ZModeler_Demo.mp4
009_Dynamesh_Shapes.mp4
010_Spotlight_Samples.mp4
011_Sketch_Extrude_Refine.mp4
012_Shape_Rebuild.mp4
013_Live_Boolean_Array.mp4
014_UV_Master.mp4
015_Subtractive_Boolean_Examples.mp4
016_Barrel_Rifling.mp4
017_Live_Render_Shortcut.mp4
018_Text_And_Vector_3D.mp4
019_Base_Shape_Boolean.mp4
020_Text_Boolean.mp4
021_Union_Mesh.mp4
022_Hande_Inset_Remesh.mp4
023_VDM_And_Multi_Alpha.mp4
024_Chisel_Brush.mp4
025_Replay_Relative.mp4
026_3D_To_Multi_Alpha.mp4
027_ZCleanup_Merge.mp4
028_Subtool_Split.mp4
029_Color_Fill.mp4
030_Color_Swatch_Tool.mp4
031_High_Res_Export.mp4
032_ZRepeat_It_Dynamesh.mp4
033_Decimate_All.mp4
034_Maya_UV_And_Export.mp4
035_Painter_Bake_And_Base_Mats.mp4
036_Painter_Decals_And_Text_Stamp.mp4
037_Painter_Emissive.mp4
038_Painter_IRAY.mp4
039_Basic_Dirt.mp4
040_Mottled_Dirt.mp4
041_Normal_Stamping.mp4


Sci-Fi Weapon Process

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