Episode 2 Devbuild 0.4.1
Added 2019-04-07 14:06:48 +0000 UTCTime for a new debvbuild~
Quite a lot of story had been added since the last one, so I believe this will soon be another public build, but you lovely patrons of mine at the very least get early access to it with this build :3
Links to the game:
V0.4.1 - Windows
V0.4.1 - OSX
0.4.1 Changelog
- Added a simple "sell" function to the pawnshop, it's accessible after finishing the main quest on planet 1.
- Finished up Artica's story arc at the brothel.
- Added the "Far side" sublocation to planet 2.
- Added an introductory event and 5 jobs for the military.
- Added a tentacle scene at the "Far side" location.
- Added the "Wholesale Memories" location to be used for later parts or Artica's storyline.
- Added the nightclub location mentioned in the cartel questline.
- Added a "Skip planet 1" button to the "new game" menu as a temporary catch for the lack of cross-version saves.
- Added the basic functionality of a new sound system, though it is not used for anything in the game itself yet.
- Revamped large sections of code to be more efficient and easier to read.
- A few minor bug fixes.
Comments
huh, that's a weird one.. Unfortunately I don't have the ability to test compiled build in OSX, but I'll give it a look in the editor itself and see if I can find a way to fix that. Thanks for letting me know <3
2019-04-08 15:09:14 +0000 UTCheads up about the OS X version, it has some bugs to it. The locations for the inventory, phone, menu are out of place from their actual click location and it hides the status bar. Also in the tutorial the hotdog and coffee purchase descriptors are flipped.
Jimmy W.
2019-04-08 09:36:01 +0000 UTC